Never happens in an NFL game

Apr-12-2017

People that play on all anger as a QB in affiliated career, how abounding picks do you bandy in a season?It's not all about authoritative the appropriate reads. Added than a lot of MUT 18 Coins posters wil admit, probably.


But there are two aloft areas area M17 inflates picks in an unrealistic way (neither are sailed passes accomplished a receiver into a deeper's safety's hands, which is ratings/accuracy based and which can be prevented with a bigger accommodation not to bandy such chancy top passes in foreground of safeties):


1) Tip drill. The brawl flies so top up in the air and takes so continued to hit the amphitheatre that there are generally 2-3 defenders scrambling for it while it drops. That's silly--this about never happens in an NFL game. Tip INTs occasionally happen, sure, but not like you see in M17.


2) 1on1 jump brawl INTs. These are in actuality safe throws in the NFL. 1on1 advantage abysmal down a sideline, yes it's generally an abridged because it requires an authentic bandy and an acrobatic catch, but VERY rarely do CBs exhausted out WRs for these. It's usually an incomplete, it's occasionally a completion, and it's about never an INT. In M17, 1on1 jump assurance are INT'd a abundant beyond % of the time and appropriately are somewhat chancy throws.


Neither of those things are abnormally apprehend related. Attacking a favorable antagonism 1on1 downfield in the NFL would be advised a low-risk, low-percentage, high-reward play: all in all, a acceptable read/decision with a favorable matchup. But in Madden, this is a chancy as hell bandy no bulk who your WR is.


Totally accede on tip drills. The brawl physics is absurd. But the 1 on 1's I haven't had an issue. Sometime's I'll get a exhausted or bead but about never accept I been best off 1 on 1. That's not accident unless like Sherman is accoutrement a 75 all-embracing receiver.